Ashley Day

Published on Mar 23, 2012

Armored Core has always been one of those series for the initiated. If you love tinkering around in the garage before taking your personally customised AC into battle then this is the series for you.

Everyone else has either looked in from the outside, wondering what all the fuss was about, or simply shrugged their shoulders and ignored it. But after the breakthrough success of From Softwares Dark Souls last year, perhaps its time to give Armored Core another look.

Perhaps From Sofware has taken some of the bold innovation found in Dark Souls and completely turned the mech combat genre on its head.That would have been nice wouldnt it?

Sadly, extensive online modes aside, Armored Core V stubbornly sticks to the same basic formula it always had. Think about that for a minute. Armored Core began life on the PlayStation. Not the PS3, or even PS2, but the original PlayStation, way back in the mid-Nineties.

Back then a third-person shooter with customisable mechs was a novelty. Now that novelty has grown old. At its heart, Armored Core is still a very basic third-person shooter a game of duck and cover, and endless circle strafing.

Sure, you can mess around with hundreds of parts to tailor the AC to both the mission and your tastes, but its still based around gameplay that dates back to the dawn of the genre.

Read more:
Armored Core V Review

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March 23, 2012 at 11:23 pm by Mr HomeBuilder
Category: Garage Additions